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Beyond Nen Tier Lists

Beyond Nen Nen Ability Tier List: What Is Actually Ranked

How Beyond Nen Nen abilities are ranked, which abilities sit in the top tier, and why this site will not publish a full tier list from a single source.

11/14/2026 Wave 1 Beyond Nen Codes editorial team Last updated: 11/14/2026 4 min read
Beyond Nen Nen Ability Tier List: What Is Actually Ranked

FAQ

Is there a reliable Beyond Nen ability tier list?
Not yet. One outlet has published a full ranking, no second independent list exists, and no source publishes damage, cooldowns or drop rates. Ranking fifteen abilities on that basis would be an opinion dressed as data.
Which abilities are the strongest on paper?
The two Mythicals — Jajanken in Enhancement and Godspeed in Transmutation — plus the Extraordinary pair Rising Sun and Crazy Slots. Rarity is a drop property rather than a damage figure, but it is the only comparable signal available.
What should I do with a common ability roll?
Invest in mastery anyway. Ability categories gate skill tree entries, and the tree is where a Common ability becomes a build. Rerolling Nen is not a spins purchase, so a "bad" roll is a training plan, not a dead end.
Does any ability change your weapon?
Godspeed is the one documented case: it reportedly gives the Killua yoyos lightning attributes. That is the clearest published example of an ability altering weapon behaviour rather than only damage.

The honest state of Nen rankings

Fifteen abilities are named. One outlet ranks them. No source publishes a single damage number, cooldown or drop rate. Under those conditions a full S-to-D table would be invented rather than measured — so this page does the thing that is actually useful: groups the abilities by what is verifiable.

Signal What it tells you What it does not
Rarity (Mythical → Common) Relative drop rarity from published lists Power, in any measured sense
Category (Enhancement → Manipulation) What pool you will develop through mastery That one category beats another
Documented effects A handful of specific behaviours, e.g. Godspeed’s yoyo lightning Full build potential

The top of the table

Ranked by the only comparable signal available — rarity — the top of the pool looks like this:

Ability Category Rarity
Jajanken Enhancement Mythical
Godspeed Transmutation Mythical
Rising Sun Transmutation Extraordinary
Crazy Slots Conjuration Extraordinary
Big Bang Impact Enhancement Legendary
Paper Manipulation Manipulation Legendary
Arrow Emission Legendary

Two of those carry documented behaviour beyond a rarity label: Godspeed changes Killua’s yoyos to lightning, and Big Bang Impact is the large-scale Enhancement hit that defines close-range play. The rest are named, categorised and otherwise undocumented.

How to decide with a random roll

Rohan hands you a random ability, so the decision is not which ability to take — it is what to do with what you got:

  1. Identify the category. Whether it is Enhancement or Emission changes your range, your positioning and which mastery gates you.
  2. Check the mastery requirement. Transmutation Mastery and Emission Mastery are named skill tree gates. Your ability’s category decides which one you are grinding.
  3. Play ten minutes with it before judging. No published numbers exist, so the only reliable evaluation is your own.
  4. Do not reroll, because you cannot. Spins roll races and lineages — see spins and rerolls. There is no spin-purchased Nen reroll documented.

Category notes that do hold up

  • Enhancement — most forgiving. Four named abilities spanning Mythical to Uncommon, all close-range. If the random roll lands here, your existing weapon plan keeps working.
  • Emission — best for PvP spacing. Arrow and Fan Beam are ranged, which matters in the arena and on Zevil Island during the Hunter Exam.
  • Transmutation — widest spread. Mythical Godspeed and Common Earth Sludge share a category, so the letter grade would be meaningless without naming which one you rolled.
  • Conjuration and Manipulation — build-around. Crazy Slots, Toolbox, Paper Manipulation and Enchanting Music are tools and control, not raw damage.
  • Specialization — unresolved. Aura Corruption and Boost are listed there, but no source confirms whether it is rollable.

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