Beyond Nen Nen Ability Tier List: What Is Actually Ranked
How Beyond Nen Nen abilities are ranked, which abilities sit in the top tier, and why this site will not publish a full tier list from a single source.
FAQ
Is there a reliable Beyond Nen ability tier list?
Which abilities are the strongest on paper?
What should I do with a common ability roll?
Does any ability change your weapon?
The honest state of Nen rankings
Fifteen abilities are named. One outlet ranks them. No source publishes a single damage number, cooldown or drop rate. Under those conditions a full S-to-D table would be invented rather than measured — so this page does the thing that is actually useful: groups the abilities by what is verifiable.
| Signal | What it tells you | What it does not |
|---|---|---|
| Rarity (Mythical → Common) | Relative drop rarity from published lists | Power, in any measured sense |
| Category (Enhancement → Manipulation) | What pool you will develop through mastery | That one category beats another |
| Documented effects | A handful of specific behaviours, e.g. Godspeed’s yoyo lightning | Full build potential |
The top of the table
Ranked by the only comparable signal available — rarity — the top of the pool looks like this:
| Ability | Category | Rarity |
|---|---|---|
| Jajanken | Enhancement | Mythical |
| Godspeed | Transmutation | Mythical |
| Rising Sun | Transmutation | Extraordinary |
| Crazy Slots | Conjuration | Extraordinary |
| Big Bang Impact | Enhancement | Legendary |
| Paper Manipulation | Manipulation | Legendary |
| Arrow | Emission | Legendary |
Two of those carry documented behaviour beyond a rarity label: Godspeed changes Killua’s yoyos to lightning, and Big Bang Impact is the large-scale Enhancement hit that defines close-range play. The rest are named, categorised and otherwise undocumented.
How to decide with a random roll
Rohan hands you a random ability, so the decision is not which ability to take — it is what to do with what you got:
- Identify the category. Whether it is Enhancement or Emission changes your range, your positioning and which mastery gates you.
- Check the mastery requirement. Transmutation Mastery and Emission Mastery are named skill tree gates. Your ability’s category decides which one you are grinding.
- Play ten minutes with it before judging. No published numbers exist, so the only reliable evaluation is your own.
- Do not reroll, because you cannot. Spins roll races and lineages — see spins and rerolls. There is no spin-purchased Nen reroll documented.
Category notes that do hold up
- Enhancement — most forgiving. Four named abilities spanning Mythical to Uncommon, all close-range. If the random roll lands here, your existing weapon plan keeps working.
- Emission — best for PvP spacing. Arrow and Fan Beam are ranged, which matters in the arena and on Zevil Island during the Hunter Exam.
- Transmutation — widest spread. Mythical Godspeed and Common Earth Sludge share a category, so the letter grade would be meaningless without naming which one you rolled.
- Conjuration and Manipulation — build-around. Crazy Slots, Toolbox, Paper Manipulation and Enchanting Music are tools and control, not raw damage.
- Specialization — unresolved. Aura Corruption and Boost are listed there, but no source confirms whether it is rollable.
Read next
- All 15 Nen abilities — the full named list by category.
- Nen types — what each affinity means for play.
- How to get Nen — the questline that grants the roll.
- Lineage tier list — a ranking where two sources do exist.
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