Skip to content
Powered by Pagefind
English
Beyond Nen Lineages

All 20 Beyond Nen Lineages: Rarity, Odds and Perks

Every Beyond Nen lineage with its rarity, published roll chance and confirmed perks, from 0.1% Zoldyck down to the five common 50% rolls.

11/14/2026 Wave 1 Beyond Nen Codes editorial team Last updated: 11/14/2026 4 min read
All 20 Beyond Nen Lineages: Rarity, Odds and Perks

FAQ

How many lineages are in Beyond Nen?
Twenty are listed across five rarity bands: one Mythical, two Extraordinary, three Legendary, three Rare, six Uncommon and five Common.
What is the rarest lineage?
Zoldyck, at a reported 0.1% roll chance. It is the only Mythical entry and the only lineage every published tier list puts in S.
Do lineages give stat bonuses?
Yes, for the nine with published perks. Zoldyck reports a 1.15x money multiplier with assassin passives, Kurta 1.15x damage against NPCs and bosses, and Freecss 1.15x EXP. The remaining eleven have no published effect yet.
Can you reroll a lineage?
Yes. One source reports lineages can be rerolled at any time, even after you have made progress, and that extra attributes unlock at level 30 once the lineage questline is finished.
Which lineage should I keep?
Keep the first one with a published perk you will actually use — money for upgrades, EXP for levelling, or boss damage if you run group content. Chasing Zoldyck with a limited spin stack usually leaves you with nothing to show for it.

The full lineage table

Every lineage below is grouped by rarity. Roll chances come from published guides rather than an official drop table; two sources agree on the band structure and one matches the Zoldyck and Celestial figures, so the odds are a good planning estimate rather than a promise.

Lineage Rarity Roll chance Published perk
Zoldyck Mythical 0.1% 1.15x money, Assassin’s Instincts passive, electricity and poison resistance
Kurta Extraordinary 1% 1.15x damage to NPCs and bosses, Controlled Rage, eye-awakening passive
Freecss Extraordinary 1% 1.15x EXP
Lucifer Legendary 4% Not published (Destructoid spells it Lucilfer)
Netero Legendary 4% Not published
Morrow Legendary 4% Not published
Hazama Rare 10% Not published
Krueger Rare 10% Not published
Hill Rare 10% Not published
Koshi Uncommon 25% Not published
Nostrade Uncommon 20% Not published
Macknasey Uncommon 20% Not published
Magcub Uncommon 20% Not published
Bine Uncommon 20% Not published
Murasaki Uncommon 20% Not published
Kawalsko Common 50% Not published
Tocino Common 50% Not published
Hackett Common 50% Not published
Ndongo Common 50% Not published
Clow Common 50% Not published

How the rarity bands work

Five bands, one roll:

  • Mythical (1 lineage, 0.1%) — Zoldyck, the outlier.
  • Extraordinary (2 lineages, 1% each) — Kurta and Freecss, both with strong published perks.
  • Legendary (3 lineages, 4% each) — Lucifer, Netero and Morrow.
  • Rare (3 lineages, 10% each) — Hazama, Krueger and Hill.
  • Uncommon (6 lineages, 20-25%) — the middle band.
  • Common (5 lineages, 50% each) — the filler band, and the most likely single result.

Note the maths: the five Commons share a 50% chance each, so a Common result is what you should expect from most rolls. That is not bad luck, it is the table.

Which perk actually matters

Only nine lineages have published effects, and they cluster on three axes:

Axis Lineages When it pays
Money Zoldyck (1.15x) Early and mid game, if you upgrade a lot
EXP Freecss (1.15x) Any levelling push — the least conditional bonus
Boss damage Kurta (1.15x vs NPCs and bosses) Volcanic Domain runs and any group boss

A 15% EXP bonus is small on any single kill and enormous over a session. A 15% money bonus depends entirely on how much you spend. Boss damage is the most situational and the most valuable if you already run group content.

Roll order, briefly

Lineage before race, and stop at the first published perk. The full reasoning, including how many spins to hold back, is on spins and rerolls. For the companion system, see all races, and for how published tier lists disagree about these lineages, read the lineage tier list.

Where these numbers come from

  • Roll chances and the twenty-entry list: published lineage guides that two or more outlets repeat.
  • Published perks: the same sources, limited to lineages where a named perk is described.
  • Rarity band names: consistent across sources, with Destructoid spelling Lucifer as “Lucilfer”.

No official drop table exists, so none of this is developer-confirmed. Entries marked “not published” stay blank rather than being filled with guesses.

Related Articles

Was this helpful?